![]() The character gains a Strength of 17 if his or her score isn’t already higher. Attack and damage rolls for the bite are based on whichever is higher of the character’s Strength and Dexterity. The character gains a Dexterity of 15 if his or her score isn’t already higher. For the Charge trait, the DC is 8 + the character’s proficiency bonus + Strength modifier. Attack and damage rolls for the tusks are based on Strength. The character gains a Strength of 17 if his or her score isn’t already higher, and a +1 bonus to AC while in boar or hybrid form (from natural armor). Attack and damage rolls for the natural weapons are based on Strength. The character gains a Strength of 19 if his or her score isn’t already higher, and a +1 bonus to AC while in bear or hybrid form (from natural armor). ![]() The character gains a Strength of 15 if his or her score isn’t already higher, and a +1 bonus to AC while in wolf or hybrid form (from natural armor). The following information applies to specific lycanthropes. The DM is free to decide that a change in alignment places the character under DM control until the curse of lycanthropy is removed. If the character embraces the curse, his or her alignment becomes the one defined for the lycanthrope. The character can’t speak while in animal form.Ī non-lycanthrope humanoid hit by an attack that carries the curse of lycanthropy must succeed on a Constitution saving throw (DC 8 + the lycanthrope’s proficiency bonus + the lycanthrope’s Constitution modifier) or be cursed. The character is proficient with the lycanthrope’s natural attacks, such as its bite or claws, which deal damage as shown in the lycanthrope’s statistics. The character gains the lycanthrope’s speeds in nonhumanoid form, damage immunities, traits, and actions that don’t involve equipment. Lycanthropy acquired via an injury can be dispelled by Remove Curse, though a lycanthrope who inherits the condition from their family can only be cured via Wish.Ī character who becomes a lycanthrope retains his or her statistics except as specified by lycanthrope type. (If you’re a DM hoping to bring these iconic creatures to the battlefield, we recommend reading our guide on how to run werewolves like apex predators.) Becoming a lycanthropeĪ lycanthropic character typically inherits the curse from their parents or is afflicted after suffering a wound from another lycanthrope. This article will focus on how to play your character as a lycanthrope, plus the rules surrounding them in the Monster Manual. These classic shapeshifters are a varied bunch in Dungeons & Dragons, ranging from the archetypal werewolf to the unorthodox wereraven. ![]() Suddenly, shaggy tufts of fur erupt from their pores, and an unbridled howl escapes their lips as they morph into the primal form of a lycanthrope! Imagine an adventurer’s eyes turning pale at the sight of the full moon.
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